The UK parliament will investigate the links between video gaming and online gambling, as part of an assessment of VR, AR, esports and the growing trend toward gamification.
The Digital, Culture, Media and Sport Committee will appraise the effect games such as FIFA, Fortnite and Call of Duty have on blurring the delineation between gameplay and gambling, as well as how this affect young players.
“During our recent inquiries, the committee has heard repeated concerns about the impact to society of the increasing amounts of time that people spend immersed in online worlds, and the potentially addictive nature of social media and gaming,” said committee chair Damian Collins.
UK players spent £5.11bn on gaming in 2017, a 12.4 percent increase on 2016, and with the global revenue for competitive video gaming predicted by the British eSports Association to hit £1bn by 2020, the government is also keen to pro- vide a forward-looking regulatory framework.
“We’re seeing industries emerge that offer enormous potential for growth such as esports and gaming where the UK is rightly regarded as a world leader in production,” said Collins. “We’ll be looking at what action is needed to ensure we remain a key player.”