Leander Games hails Ave Caesar deal with The Stars Group

AGS acquires Gameiom
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Leander Games has agreed an exclusive game licensing deal with The Stars Group, owners of PokerStars Casino, for the game Ave Caesar.

 

PokerStars Casino is the first online casino to bring the Imperial Rome-themed game to the market.

“We have added new, top talent to our internal games development team, external consultants specialising in game content for specific regions and also included road testing by some serious slot players,” Steven Matsell, CEO of Leander Games, said.

“We are also focusing on four big game launches per year because, in today’s market, it’s about quality not quantity. We are extremely confident in the game we have produced, it is top-notch.”

The medium-high volatility game is a five-reel slot featuring three base-game modifiers and a Pick Me Bonus where Caesar himself shows his favour via a gamble feature to win instant cash via two pick me features or the Glory of Rome free spins.

The highest pay-outs are awarded from the Druid free spins which conjure up the dark arts via the Druid’s buy cipro potions to award instant wins, extra spins and multipliers in this breath-taking free-spins bonus round.

Bo Wänghammar, managing director of PokerStars Casino said: “We are determined to make PokerStars Casino’s offering stand out further and Ave Caesar will be another factor that helps us do just that.

“It is a good opportunity to showcase a great game and offer our customers something exclusively new. We are confident Ave Caesar will be a big hit.”

Matsell added: “We won the The Stars Group RFP in December 2013 and were the first supplier to integrate and distribute games to PokerStars Casino. We have supplied games from 16 of our game partners and worked closely with The Stars Group to develop jackpots and upcoming bonus tools and features.

“We are extremely proud of our history with The Stars Group and with the deepening relationship. We are determined to provide the most stable platform and best-of-breed content, both from our own in-house team and from our game developer partners.”


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